You are 20% harder to detect for 60 seconds. Like potions, you can also brew custom poisons from ingredients. … Invisibility for 50 seconds. Causes 1 points of poison damage for 15 seconds. 95% chance of 1-11 bottles being sold by apothecary merchants, but, 1-12 bottles always sold by apothecary merchants, 1 bottle always sold by general goods merchants (with the exception of stall merchants), 25% chance of at least one bottle (up to two) being carried by, 19 guaranteed bottles found in 13 different locations, most notably, Generally 3 are given as a reward for most of the, 2 bottles can be found on the alchemy table in. Target is 55% weaker to shock damage for 30 seconds. The last three columns of the following table provide the magnitude, duration, and cost (gold) of a standard potion if crafted at 100 Alchemy skill, without any perks. Invisibility for 40 seconds. Restoration spells are 30% stronger for 60 seconds. *points to 2* Using a Fortify Smithing 10% potion, while only being able to increase an item by 1, will only give you an increase of 0.1. Target is 85% weaker to frost damage for 30 seconds. Stamina regenerates 5% faster for 60 seconds. This page was last modified on 1 September 2020, at 02:18. Bows do 25% more damage for 60 seconds. With 100% Fortify Alchemy (the maximum possible without custom enchantments) and all Alchemy perks, most potions and poisons will be five times stronger (6.25 times stronger for restoration potions). Glowing Mushroom 3. * The Dawnguard add-on changes this description to \"Can create Dragon armor and Dragonbone weapons at forges, and improve them twice as much\". For The Elder Scrolls V: Skyrim on the PlayStation 3, a GameFAQs Q&A question titled "What are the best alchemy ingredients for smithing and enchantment potions? Lockpicking is 40% easier for 30 seconds. Ingredients: Luna Moth Wing + Vampire Dust. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Potions&oldid=2204559, Skyrim-Bugs Fixed by the Unofficial Dawnguard Patch, 80 guaranteed bottles found in 42 different locations, most notably the, 15 guaranteed bottles found in 12 different locations, most notably the, 4 guaranteed bottles found in 3 different locations, most notably the, 5 guaranteed bottles found in 3 different locations, most notably, 18 guaranteed bottles found in 13 different locations, most notably, 11 guaranteed bottles found in 10 different locations, most notably 2 in, 6 guaranteed bottles found in 4 different locations, most notably. Carrying capacity increases by 30 for 300 seconds. Pickpocketing is 20% easier for 60 seconds. Decrease the target's Magicka regeneration by 100% for 45 seconds. Decrease the target's Magicka regeneration by 100% for 60 seconds. These poisons can be found in random loot or purchased from apothecary merchants. Increases Light Armor skill by 25 points for 60 seconds. Carrying capacity increases by 60 for 300 seconds. Bows do 40% more damage for 60 seconds. One-handed weapons do 20% more damage for 60 seconds. I don't really use potions, but I do smithing and enchanting just cause I love smithing <#> "" is the actual item's ID and "<#>" refers to how many of that item you want. Fortify Smithing will boost Smithing Skill in some amount depending on the strength of the potion. Two-handed weapons do 30% more damage for 60 seconds. Resist 40% of frost damage for 60 seconds. Resist 10% of magic damage for 60 seconds. You can use potions to produce magical effects that can strongly support advancing your goals. Resist 50% of frost damage for 60 seconds. The available custom effects are listed at Alchemy Effects, and some especially useful custom potions are listed at Useful Potions. Potion Strengths []. Target is 85% weaker to fire damage for 30 seconds. Illusion spells are 100% stronger for 60 seconds. Looting. You can also sell unneeded potions to raise gold. Destruction spells are 50% stronger for 60 seconds. 1 Locations 2 Potions 3 Gallery 4 Trivia 5 See also 6 Appearances Glowing mushrooms can be found in caves throughout Skyrim. Invisibility for 45 seconds. These potions are unusual for the reasons noted. Shimmermist Cave contains at least forty. Restore 100 points of Health. It can be used to make potions at an alchemy lab as part of alchemy. I made a potion that gave me 17.68 MILLION percent in smithing and one in enchanting. You are 15% harder to detect for 60 seconds. Target is 70% weaker to frost damage for 30 seconds. Stamina regenerates 13% faster for 60 seconds. Because of the Fortify Restoration potions ridiculous effect to your potion strength, the Fortify Smithing potion will produce an equal effect. So I enchanted and equipped an armor, bracers, ring and amulet with the Fortify Smithing enchantnemt, with a combined total of 74% better improvment on weapons and armor, then I drink a potion that fortifies smithing by 50%, and I immediately sit on a grindstone to improve my Ebony sword, but the result is the same as if I didn't fortify my smithing. Drains the target's Stamina by 70 points. These potions can increase your weapons and armor a lot. Finally I'll get all the Fortify Smithing buffs and drink my fortify blacksmithing potion and improve them. You are 25% harder to detect for 60 seconds. Increases Light Armor skill by 10 points for 60 seconds. Elder Scrolls is a FANDOM Games Community. Resist 20% of shock damage for 60 seconds. Target is 40% weaker to shock damage for 30 seconds. The last three columns of the following table provide the magnitude, duration, and cost (gold) of a standard potion if crafted at 100 Alchemy skill, without any perks. You are 10% harder to detect for 60 seconds. Glowing Mushroom 4. Decrease the target's Stamina regeneration by 100% for 15 seconds, Decrease the target's Stamina regeneration by 100% for 30 seconds, Decrease the target's Stamina regeneration by 100% for 45 seconds, Decrease the target's Stamina regeneration by 100% for 60 seconds. Poisons are potions that produce damaging magical effects after striking with a poisoned weapon, or reverse Pickpocketing the poison onto a target.. Destruction spells are 20% stronger for 60 seconds. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Potions_(Skyrim)?oldid=3084148. The following alchemical ingredients can be used to create potions of Fortify Enchanting: Ancestor Moth Wing Blue Butterfly Wing Chaurus Hunter Antennae Hagraven Claw Snowberries Spawn Ash Spriggan Sap Enchanter's Potion Enchanter's … You haggle for 10% better prices for 30 seconds. Resist 25% of magic for 60 seconds; Interrupts the soul drain effect in the. Target is 70% weaker to shock damage for 30 seconds. Restoration spells are 40% stronger for 60 seconds. Magicka is increase by 100 points for 60 seconds. Health is increased by 100 points for 60 seconds. Creatures and people up to level 23 will attack anything nearby for 10 seconds. create 5 fortify enchanting potions (blue butterfly wing, Hargrove claw) while equipping above items Create new set of fortify alchemy gear same as above but use the fort. Restore 90 points of Stamina. Restore 75 points of Health. These will appear in your inventory under "Potions". Blisterwort 2. It can be used to make potions at an alchemy lab as part of alchemy. Magicka regenerates 80% faster for 300 seconds. Magicka is increase by 20 points for 60 seconds. This page deals strictly with potions and poisons found in the game environment and the inventories of characters, such as vendors. Creatures and people up to level 5 will attack anything nearby for 10 seconds. Decrease the target's Magicka regeneration by 100% for 20 seconds. Restore 15 points of Stamina. Health is increased by 80 points for 60 seconds. Bows do 15% more damage for 60 seconds. Stamina is increased by 20 points for 300 seconds. Sabre Cat Tooth 4. The following table lists potions in Skyrim that are either unique or non-leveled. Another relatively simple potion; this … The following tables list potions and poisons that you can buy, find, steal, or receive as rewards. For some of the groups of poisons there are a limited number of places where randomly-generated bottles can be found: Most of the other poisons are found in specialized leveled lists, but those leveled lists are not used anywhere, making most of the poisons unavailable in game. Resist 50% of fire damage for 60 seconds. The Elder Scrolls V: Skyrim. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. With a base smithing skill of 100, the relevant armor smithing perk, four 29% fortify smithing enchantments, and a 130% fortify smithing potion, the effective skill equals 874.84 (item quality = Legendary 26), which yields a bonus of +93 to chest armor and +47 to other items - … Take your favorite fandoms with you and never miss a beat. To spawn this item in-game, open the console and type the following command: player.AddItem 0000000F 1. (One of several effects. Cannot normally be sold to apothecary merchants. One-handed weapons do 35% more damage for 60 seconds. You can also get fortify alchemy gear too. Target is 100% weaker to magic damage for 30 seconds. You haggle for 15% better prices for 30 seconds. Stamina is increased by 70 points for 300 seconds. Cannot normally be traded with apothecary merchants. Destruction spells are 30% stronger for 60 seconds. Only found in The Elder Scrolls V: Dragonborn. Restore 75 points of Health. Restore 50 points of Health. Resist 15% of magic damage for 60 seconds. Illusion spells are 75% stronger for 60 seconds. Form ID 0004DA25 0004DA0C For other uses, see Fungi (Skyrim). Invisibility for 60 seconds. ... player.setav smithing 100 but you won't level up,plus if you want the perks you'll have to add them thru the console or as you level,adding perks with console commands isn't recommended as you can mess them up, incpcs smithing is a much better way #9. Target is 55% weaker to magic damage for 30 seconds. Stamina is increased by 30 points for 300 seconds. You can make a smithing potion of +130% without glitching. Carrying capacity increases by 40 for 300 seconds. Restore 125 points of Health. If you are a werewolf when this happens, it may result in your becoming a vampire/werewolf hybrid. Pickpocketing is 50% easier for 60 seconds. Magicka regenerates 60% faster for 300 seconds. One handed weapons do 15% more damage for 60 seconds. The tables below are sorted by the effect of the potions. This is a list of the built-in potions added by the Dragonborn add-on. Drains the target’s Magicka by 2 points per second for 15 seconds. Increases Light Armor skill by 20 points for 60 seconds. Two-handed weapons do 40% more damage for 60 seconds. Stamina is increased by 60 points for 300 seconds. The following alchemical ingredients can be used to create potions of Smithing: 1. Health regenerates 50% faster for 300 seconds. Resist 30% of frost damage for 60 seconds. Health is increased by 100 points and slower movement speed for 45 seconds. Restore 90 points of Magicka. Stamina regenerates 70% faster for 300 seconds. Target is 85% weaker to shock damage for 30 seconds. There are at least fifteen near the exit for Bleak Falls Barrow. Lockpicking is 35% easier for 60 seconds. Some potions featured in one of the loading screens in Skyrim. Restore 75 points of Stamina. Another thing I have noticed is that you can gain a ton of skill by improving higher level items like daedric, dragon and ebony when you have lots of fortify smithing gear and a potion.